Some other informations about my professional experience.





  • Web Design
  • Game Design
  • Adobe Collection
  • Microsoft Office
  • Maya
  • ZBrush
  • Unity
  • Perforce / Pivotal

Professional Experience

  • October 2013 to February 2015 | DeNA

Art Intern. Worked in the development and live operations of games for mobile, making graphical assets for use in-game and interface; also implementing them using Unity.

  • January 2010 to August 2012 | Catavento

Game Designer. Worked in the development of games for the PC and for the iPad. Was part of a workshop about indie game development at Campus Party 2011 and at SemComp 14.

  • July 2008 to December 2010 | E-vision and Spikez

Trainee in Web design and Game Design. Worked in the development and maintenance of websites; and in the development of a card game and flash games.

  • January 2007 to July 2008 | Lighthouse
  • Trainee in Webdesign and Branding. Worked in the development and maintenance of websites; and in development of logomarks and their applications.


      Academic Information

      • Game Design Diploma at Vancouver Film School (2012 -2013)
      • Bacharel’s degree of Design at Faculdade de Arquitetura e Urbanismo da Universidade de São Paulo (2006 – 2011).
      • Articles written:
        • “Jogos para Idosos e Usabilidade além do mensurável”, presented at SBGames (Simpósio Brasileiro de Jogos e Entretenimento Digital) during November 2011, in Salvador, Brazil.



      • Native language: Portuguese
      • Fluent English (CAE by University of Cambridge ESOL Examinations)
      • Intermediary German